while going through one of the Gnomon Workshop DVD Tutorial
( CHARACTER ANIMATION: FUNDAMENTALS with Chris Kirshbaum )

So far the tutorial is good but comparing to what I've learned in AM there's so many things missing, unless he he left it for the refining phase, at AM we tend to block it from the beginning, for example the hips rotations! so far nothing on the hip rotations.But I learned some new Maya commands which is very useful.
I only blocked the contacts & pass position & will work on the breakdowns tomorrow...
btw this tutorial won't provide any rig to work with so I'm using Bishop