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CALIFORNIA, United States

Nov 24, 2008

Assignment 7

Here's update on the vanilla walk and the Strength pose











Nov 21, 2008

Week 8: Introduction to Walks

Another late blog update,
This week's lecture is about walks, pretty cool stuff...
The video lecture mostly covers basics of walk cycles, Keys, Extremes & Breakdowns,video references on different walks,interesting lecture...as usual
Finally I get to apply what I've read in the Animator's Survival Kit, I've always wanted to do that

This week we unlock a new character "Ballie"
This week animation assignment is a two session assignment. This session I will block out the shot and next session I will complete the animation. Stepped mode for this week.
Add to that another pose for Stu is requested, Strength pose or physical strength

I started with some sketches for Stu's pose and the Vanilla walk blocking
I need to work on the rotation of the hip, and decrease the Ups and downs, too much for a vanilla walk.

Here's assignment 7 work in progress




Nov 16, 2008

Assignment 6: Tailor

The tailor assignment so far is the hardest one, I usually submit my assignment on Saturday night and enjoy my Sunday... but I didn't sleep last night to finish this up, and when I thought I was done, I found out that the contact should have been on 2 frames, I tried fixing that but instead got more problems!!! so I had to submit this one.

My eyes got used to the animation and couldn't notice that, until I had a break away from the computer, and another thing that maybe it should have been slower, I'm waiting for my mentor's critique and students feedback to see what they will say about it

Yazan hit me with a critique, my eyes still need more training


Nov 11, 2008

Week 7: Arcs and Path of Action




This week's lecture all about Arcs & path of action, very interesting video reference, tips from animators on that topic, and last but not least the common tip to follow your arcs with drawing o your computer screen, with dry/erase markers of course not sharp-e.

Having interesting Arcs can push a Good Animation to a great one.

As for this week's assignment, We have two new characters; Tailor & 1-leg. Its like playing a video game the more you advance in class you unlock new characters.

We have an option to either animate the "1-leg" character doing one single jump, landing, and then coming to a settle, or animate tailor with a minimum of 3 bounces, showcasing the overlapping action of the tail.


Assignment 5

Late updates for last week assignment,
Its been a hectic week at work, have been working since last Tues, and my next day off is this coming Fri... & One of the Night shift Job side effects is "Major Sleeping Disorder...
Here's my last week assignment wip & final submission

Wip


Final

Nov 6, 2008

Week 6: Overlapping Action

Alright!! Halfway through the class, & yeah Obama won the elections...

Late post this week, unfortunately no days off at work,& I'm trying to work on my assignment for this week, not that hard one, but still not that much time to put on this one.

For this week's assignment I have to animate a pendulum starting from a stopped position, then have it come to a rest with overlapping action on the pendulum.

here's my first trials, finally I successfully installed the AM menu for maya, really helpful stuff


Nov 2, 2008

Assignment 4 Submission

I spent the Halloween night partying with Maya 2008 unlimited, STU, and the bouncing ball.That's the price for working full time and purchasing dream in character animation.

Finally no more maya ple stamps all over the work, I had bought Maya 2008 2 weeks ago, but haven't opened the box so that I can return it and get the 2009, unfortunately there's no perpetual licenses for 2009, which means I have to buy it again after 14 months while the course is 18... So 2008 will do.

Here's my week 5 assignment last updates, now waiting for todays new lecture and assignment.